Our aim is to provide a high-quality computing education which equips children to use computational thinking and creativity to understand and change the world. The curriculum will teach children key knowledge about how computers and computer systems work, and how they are designed and programmed. Learners will have the opportunity to gain an understanding of computational systems of all kinds, whether or not they include computers. By the time they leave, children will have gained key knowledge and skills in the three main areas of the computing curriculum: computer science (programming and understanding how digital systems work), information technology (using computer systems to store, retrieve and send information) and digital literacy (evaluating digital content and using technology safely and respectfully). The objectives within each strand support the development of learning across the key stages, ensuring a solid grounding for future learning and beyond.
Computing Policy 2021-2022 Computing Progression of Knowledge and Skills Computing Y1 Progression and Unit Overview Computing Y2 Progression and Unit Overview Computing Y3 Progression and Unit Overview Computing Y4 Progression and Unit Overview Computing Y5 Progression and Unit Overview Computing Y6 Progression and Unit Overview Computing Progression of Vocabulary
Aidan - Year 6
I think that computing is important for education because there are going to be robots in the future so we need to know how to programme them. The future is going to be full of technology.
Macie - Year 6
Computing has encouraged creativity in most of us. Whilst computing, we often use scratch to code educational games. Normally with computing I like that we have a lot of fun whilst still learning.